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teaching:mfe:ia [2015/04/11 17:45]
stuetzle [Automatic fine-tuning of an evolutionary multi-objective framework]
teaching:mfe:ia [2016/03/11 11:46]
stuetzle [Optimising Ant Colony Algorithms for Performance]
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-====== MFE 2013-2014 : Intelligence Artificielle ======+====== MFE 2015-2016 : Intelligence Artificielle ======
  
 ===== Introduction ===== ===== Introduction =====
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     * [[http://​iridia.ulb.ac.be/​~stuetzle|Thomas Stützle (IRIDIA)]] ​     * [[http://​iridia.ulb.ac.be/​~stuetzle|Thomas Stützle (IRIDIA)]] ​
  
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-===== Optimising Ant Colony Algorithms for Performance ====== 
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-Ants have inspired a number of computational techniques and among the most successful is ant colony optimization (ACO). ACO is an optimization technique that can be applied to tackle a wide variety of computational problems that arise in computer science, telecommunications,​ and engineering. 
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-The goal of this project is to improve the performance of ACO algorithms by investigating and testing various implementation techniques: intrinsic functions (MMX/SSE floating-point operations),​ CPU cache effects, or GPU programming. 
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-Required skills: knowledge of C programming. Some knowledge about computer architecture. 
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-  * Contacts :  
-    * [[http://​iridia.ulb.ac.be/​~mdorigo|Marco Dorigo (IRIDIA)]] ​ 
-    * [[http://​iridia.ulb.ac.be/​~stuetzle|Thomas Stützle (IRIDIA)]] ​ 
-    
  
  
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     * [[http://​iridia.ulb.ac.be/​~lperez|Leslie Perez (IRIDIA)]]     * [[http://​iridia.ulb.ac.be/​~lperez|Leslie Perez (IRIDIA)]]
  
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-===== Stochastic Local Search heuristics for solving NP-complete puzzles. ====== 
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-This project is about single player games (puzzles) and the design of algorithms for tackling hard combinatorial optimisation problems. ​ 
-Example puzzles are: [[http://​en.wikipedia.org/​wiki/​Light_Up|Light Up]], [[http://​en.wikipedia.org/​wiki/​Mastermind_(board_game)|Mastermind]],​ [[http://​en.wikipedia.org/​wiki/​Minesweeper_(video_game)|Minesweeper]],​ etc. 
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-The student will learn how to design and implement a Stochastic Local Search algorithm to solve NP-complete puzzles. The student will also learn how to analyse the performaces of the algorithm and perform statistically sound comparisons with the other algorithms available in literature. 
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-Required skills: good knowledge of C or C++ programming. ​ 
- 
- 
-  * Contacts :  
-    * [[http://​iridia.ulb.ac.be/​~stuetzle|Thomas Stützle (IRIDIA)]] ​ 
-    * [[http://​iridia.ulb.ac.be/​~fmascia|Franco Mascia (IRIDIA)]] ​   
  
  
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   * Contacts :    * Contacts : 
     * [[http://​iridia.ulb.ac.be/​~stuetzle|Thomas Stützle (IRIDIA)]] ​     * [[http://​iridia.ulb.ac.be/​~stuetzle|Thomas Stützle (IRIDIA)]] ​
 +    * [[http://​code.ulb.ac.be/​iridia.people.php?​id=1393|Alberto Franzin (IRIDIA)]] ​
  
  
 
teaching/mfe/ia.txt · Last modified: 2024/07/01 16:15 by stuetzle